|
Storyline |
Sound
|
Visual |
|
V/O
Reminiscing about a camping trip, the protagonist describes
being with her friends at the lake and then leaving to return to
the car to retrieve her spare clothes. |
Splashing.
Quiet group talk/ laughing around
the fire.
Fire crackling.
Rio’s V/O
|
Video of a lake/ splashes.
Video of fire.
Video of speaker, silhouette.
|
|
V/O
Speaker describes feeling a presence in the woods with her.
|
Walking on leaves.
Forest ambience (sinister)
|
Video of speaker, silhouette. |
|
Soundscape
The chase begins, running through the woods. |
Two sets of feet running through
leaves/ forest floor.
Panting.
Drum beat.
Heartbeat.
Sounds of distress from Rio. |
Still images:
|
|
Soundscape
The girl hides, she hears her pursuer walk past her, this is a
very tense part of the story. |
The running stops.
The drums stop.
Heartbeat. (quiet)
Sound of Rio’s clothes on tree
bark as she hides.
The pursuer walks from the left to the right, this passes
through the left to right speaker to emphasise his movement. |
Still images:
|
|
Soundscape
Rio breaks a twig- The chase resumes. |
The sound of a branch breaking as
she takes a step.
Heartbeat.
Drums resume.
Two sets of footsteps running again.
|
Still images:
|
|
Soundscape
There is a scuffle as the villain
catches the girl.
This ends suddenly as she is knocked unconscious… |
Heartbeat.
Drums.
Running footsteps.
One set of footsteps becomes
louder.
The sound of a tackle and
scuffling on the floor.
Thud.
Silence. |
Still images
|
|
Soundscape
She awakens in a hospital room. But wonders what happened? |
Room ambience and heart rate
monitor slowly come into focus.
V/O
“where am I?” |
Fade to image of ceiling
Quick Fade out to white |
Monday, 19 November 2012
Making a soundscape
This is the plan for our soundscape, I put the story line down and then decided what sounds would need to accompany it, to make it believable, to add suspense, to make the story just that little bit more interesting as the voice over will not tell the actual story, it will just introduce it. Last thing I thought about was what I would do with the visuals on screen, me and the tam discussed what we thought would look good whilst still showing various styles of visual representation and not detracting from the sounds that are the main focus of this task.
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